The amount of strategic planning taking place both inside a player’s mind and on the field is massive. Solo Duel revolves entirely around raw skill. That's what I have learned from this game.Competitive Playlists in Rocket League Solo Duel Vladimir Putin: Cyka Blayt! Donald Trump: Rocket League now is illegal. Rocket League - best adult game! IGN: 10/10. Conclusion: I'm thinking about more but for now that's it. Different game modes (soccar: score it!)ġ8. Playing competitive matches with streamers: (wtahbaabbwfgj: (screams) pass it! past it!) *purple loopers* OOOOHHH!!! Daddy's happy now!!! Gimme more baby!!!)ġ6. Opening crates (C'mon baby lets see what you got inside. Failing (tired Luigi voice: Mamma mia.)ġ5. Trolling (xxxswagdrug69420xxx) - F*** u noob lololol.)ġ4. My RX-T is doing dounuts with propulsion gel trail*)ġ2. Waiting for right moment (If you know you can hit the ball it doesn't mean you have to)Ħ. Playermaking (aggresive centering, rolling ball on wall near goal etc.)ĥ. Basic areals (I touch ball (that's what she said) 7 out of 10 times)Ĥ. (Vegeta, what does it say about his power level?)Ģ. That's what I have learned from this game.ġ. Tip: You can make your steam profile private if you don't want people to search up info about you. Tip: You can disable your rank if you don't want to be judged before a game starts. The guide itself explains why the difference is so big. I know that I learn slow, first game with controller as well, switched to controller after 400 hours and the most important reason: I don't care about how good I am compared to my input.Īlso: I am level 67 and according to the guide that should take me 400 hours, but it took me 1000 hours. I've been judged by my rank/hours many times and people laugh at how I play for someone with 1000 hours. Everyone learns at different rates, like said above. Of course, people get better with more hours but it's not that after 400 hours you should do flawless aerials. Or people who were always up in their team mates ♥♥♥♥, chasing the ball like a damn dog and wrecking their team mates' plays.įirst off, hours doesn't matter that much. I've seen some people who have mastered air dribbles but were unable to do even the simplest rotation. Ranked is such a joke currently so I'm not going to cry about losing ranks or gaining ranks or even people forfeiting on 4:32, but instead I'd like to discuss what do people expect from other players when they see their level (not the rank, but level). Originally posted by Wave:When playing ranked you currently end up playing with a nice variety of different people. Maybe I'm just too strickt here? What do you people generally expect someone to be able to do if his level is veteran, expert or master? What happens to someone who plays 200 hours and is fine with his own performance when your team mates yell at you game after game after game for being terrible? Or people who were always up in their team mates arse, chasing the ball like a damn dog and wrecking their team mates' plays. What do you learn within 100-200 hours? I suppose the basics, movement, awareness, at least basic aerials, some defensive, some wall balls and shooting. Maybe I'm just damn bad or the guide is outdated, but anyway, you can pretty safely assume that someone on veteran, expert or master level has played at least 100-200 hours. Someone has written a guide in steam which says that leveling up to my level should take around 910 games and 76 hours. Thus I'm making the assumption that you can pretty much see how long someone has played by looking at his level. Leveling up happens by getting points from games (1000 for win, 750 for loss + own points) and I feel that leveling up has slowed down quite a lot even around my levels. I'm lvl 39 veteran, 160 hours in game, and I know I'm far from being amazing high rank pro or whatever but I feel that I'm fairly good for my own level. When playing ranked you currently end up playing with a nice variety of different people.
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